Install Flash / Frash on iPhone 4 [Video]

A couple weeks ago, videos and step-by-step guides of running frash on iPads made waves on the internet. Today, RedmondPie published a story with step-by-step guide on how to run Flash/Frash on your iPhones.

This has been done by the the iPhone hacker, Comex, the guy behind jailbreakme.

Credit for video compilation and step-by-step guide to RedmondPie and his sources.

Guide:

1. Jailbreak

1.1. Backup your contacts, calendars via iTunes

1.2. Point safari to jailbreakme.com using a reliable wifi connection.

1.3. Slide to jailbreak, let the files download, follow the instructions till the end.

2. Install OpenSSH

To install OpenSSH, simply search for it in Cydia. Install and reboot your iphone.

3. Connect Phone to Computer

3.1 Make sure iTunes is not running.

3.2 Install Cyberduck for Mac or WinSCP for Windows

3.2.1 For Cyberduck

Server: ip address of your iphone

User: root

Password: alpine

Protocal: SFTP

3.2.2 For WinSCP

Server: ip address of your iphone

User: root

Password: alpine

Protocal: SCP

4 Download Frash

4.1 Download Frash 0.02

4.2 Open /var/root/Media directory and create a folder named “Cydia”. Inside Cydia, create a sub-folder “AutoInstall”.

4.3 Copy the downloaded Frash file to “Auto-install”

5. Reboot the Phone and start using flash

[via Redmondpie]

Update:

You can also install flash through an easier method via Cydia repo

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28 Comments

  1. Haha, pretty neat, too bad many Android phones already support flash. The iPhone is such an overrated pos. Soon enough Android will knock them right out of their crapple tree.

        1. HAHA YOU PEOPLE ARE JOKES. I HAVE AN IPHONE 4. AND I THINK THERE HAS EVER BEEN A TIME I NEEDED FLASH? EVERY WEBSITE I GO ON IS THERE JUST MAYBE A FEW PICS BUT IT SEAMLESS. TRUST ME NO PHONE IS GONNA TOP APPLE IPHONE NOPE FORSURE NEVER U KIDDING ME 20 ANDROIDS AND 4 CARRIERS LMFAO. DEMAND IS SO HIGH UP THEY JUST NEED VERIZONNNNN TO TAKE OVER THE NETWORKS SLOWING THE FUCK DOWN THE ANDROIDS 13% of the market HAHAHAHA

    1. yaa ure right android supports flash that hogs the battery html5 is the future by the way iphone users have a taste of technology an that is the reason every phone wants to become like iphone

      1. Your terrible grammar aside, HTML5 *might* be the future but Flash is the ubiquitous *present*. If someone tried to sell you a laptop that could not play Flash you would not buy it. It is not about the technical specs so much as Apple getting in an ego contest with Adobe. As for your argument that “iphone users have a taste of technology an that is the reason every phone want to become like iphone”, I think that it has a lot more to do with marketing than anything else. That being said, I have a secondhand iPhone 3GS that I like alright, but am waiting for something comparable on an open platform once my contract with AT&T is up.

        1. I think your analogy doesn’t compare to this situation. A laptop can run Flash without problems, while mobile devices choke and drain their battery. HTML5 is an actively supported, open platform with more opportunities to save battery life and deliver content to different platforms. Flash has had its time in the sun, but it’s time to evolve to a better platform.

          And you don’t have to market the benefits of using HTML5 — it speaks for itself.

          1. Everything drains the battery, some more than others – flash no more than other CPU hog apps that you already have on the iphone. When ever I hear the battery line as well as who needs flash websites and banners line, i know it is just fanboys hypnotized by Jobs BS. Flash is still 50-70% of casual games and media streams from many sites ( not just bad flash sites). There is only one reason flash is not already on iOS platform – it would be a way around the closed itune/app store – that is it – it was a marketing/greed decision by Apple to limit choices outside of their corporate store. While I do not like that choice, lets at least admit that is the reason, What I hate worse is folks denied software choices but still spouting like sheep the company line that was BS to begin with. Now here a group is rushing to put on a less efficient version of flash because of Apple greed. So sad for such a once great tech design company like Apple. This control thing is really killing them, lets hope they wake up soon.

          2. Steved –

            I am happy to find someone who can think for themselves.

            All of what you said is true.

            At the moment, and for at least 10 years – Flash is a big part of the internet. Until HTML5 is widely adopted, we need Flash.

            And at the very effing least – at LEAST it’s display is consistent between desktop browsers currently. Who the fuck wants to waste solid development time fixing bugs from browser to browser? How is THIS the accepted method? And I’m not even talking about mobile devices at this point. But seriously – we could be advancing EVERYTHING if we didn’t have to waste time fixing really dumb issues.

          3. I hate flash and avoid it.

            But I’ll agree – no flash on iOS was about keeping apps locked into iTunes more than it is about anything else.

            So, in my world (which is the only one that matters), Flash sucks and Apple is greedy. I still love my iPhone.

        2. The key to your comment is that you are WAITING for something comparable…

          I’ve had my iPhone(s) for about 2 years now, and I think I’ve only been stopped from doing what I needed to do on the web twice because of flash.

          If you’re buying a game machine, get an NDS, otherwise the iPhone is better than anything else I’ve seen to date, and I’m NOT an apple fanboy.. the iPhone is my first apple purchase other than an iPod a couple years ago…

  2. first comment is some tool bragging how flash runs on android. he neglects to mention that it runs horribly on a phone and most android users will wind up turning it off.

    fandroids unite!

  3. My phone is better than your phone – no, no, your phone is better than my phone. Wawa Waaaa…

    People making me sick.

    I have an iphone; I hate that it doesn’t support flash – I plan to jailbreak it as soon as I get back to the states.

    Grow up people.

  4. I still have not seen Flash running well on any mobile device. This should not be a iPhone vs Android thing, but an All Mobile Devices vs Flash thing. Can we please move to html5 and away from flash?

  5. I switched to Evo / Android from iphone.
    Evo rocks… its so fast.
    No going back.
    No need to give up flash.
    Do both… flash / html5
    go android 2.2

  6. Let’s see Flash run decently on SOME mobile device and then I’ll agree that there is even an argument to get involved in. Until, there is no issue here.

    I love my iPhone 4. It’s really the coolest device since the days of my Sony Clie’. If Sony would have only made a phone out of their Clie, they could have had something. But, that’s just me. That’s just what I think.

  7. Flash? Flash!?
    If you’re developing a site, especially a mobile site that requires Flash you’re in the wrong freaking century.

    I am delighted to be Flash free for all my computing.

    Flash is for suckers and chumps. And Flash developers are the Worst. UX Designers. Ever.

    Good luck with your Evol, or whatever.

  8. In 3 minutes the iPhone battery went from 23% to 21%.
    No thanks, i’ll pass… Can’t say that I missed Flash anyway.

  9. I’ve worked with both flash and HTML5/W3 technologies. I am much prefer to develop with the latter. Having said that, I mainly develop applications for productivity purposes. HTML5 canvas is limited in its ability to play things like animations because the developer needs to perform a complete re-draw of all the canvas elements for each frame. Calculating this in JavaScript would be neither fun nor fast – especially as webworkers are still in their infancy.

    New technologies such as webGL may resolve the aforementioned problems, but punish developers/users with a performance penalty. This may translate to Flash offering performance benefits over HTML5 for applications involving animated vector graphics (cartoons or games).

    HTML5 is a wonderful technology suite that I live with everyday as I develop a new suite of applications for a intranet I can ensure that will be able to run them. Till the world moves forward, the HTML5 standard is finally ratified, and we eradicate IE <=8 we shall not be able to fully embrace the technology.

    I find the partisan argument surrounding this issue disappointing.

  10. HTC Desire runs Flash on Frodo Android quite well – I don’t understand the comments above about wanting to see Flash run on a mobile; ofcourse it can.

    iPhone is nice but who wants to get stuck on a proprietary system? Android is catching up fast and will soon take over – well my opinion anyway, and helps to have google backing you up!

    It’s kind of PC vs MAC – Mac being proprietary is what cost them the market – and that was arguably better hardware; here the android hardware is better than the iphones (with new & better ones out every other week.. :) )

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